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			<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter001</title>
		<link>http://www.cheapswgcredits.net/?p=213</link>
		<comments>http://www.cheapswgcredits.net/?p=213#comments</comments>
		<pubDate>Wed, 16 Jun 2010 04:21:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[with   changes   and   chatting   about  everything associated with the game.
http://forums.station.sony.com/swg/
Allakhazam.com
A   huge   resource   of   everything
concerning   SWG   including   quests,  npcs, bestiaries and items. A must use!
http://swg.allakhazam.com/
135
]]></description>
			<content:encoded><![CDATA[<p>with   changes   and   chatting   about  everything associated with the game.<br />
http://forums.station.sony.com/swg/<br />
Allakhazam.com<br />
A   huge   resource   of   everything<br />
concerning   SWG   including   quests,  npcs, bestiaries and items. A must use!<br />
http://swg.allakhazam.com/<br />
135</p>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter002</title>
		<link>http://www.cheapswgcredits.net/?p=212</link>
		<comments>http://www.cheapswgcredits.net/?p=212#comments</comments>
		<pubDate>Tue, 15 Jun 2010 05:35:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=212</guid>
		<description><![CDATA[I tried to enter an instance and
am &#8220;locked out!&#8221; Why?
To   reduce   the   chances   of
repeating   instances,   upon  completion or failure of an instance a  player   will   not   be   permitted   to   [...]]]></description>
			<content:encoded><![CDATA[<p>I tried to enter an instance and<br />
am &#8220;locked out!&#8221; Why?<br />
To   reduce   the   chances   of<br />
repeating   instances,   upon  completion or failure of an instance a  player   will   not   be   permitted   to   re- enter  until  a  certain  amount  of  time   has  passed.  This  is a  new  concept in   SWG,   and   can   be   very   frustrating.   Most   of   the   time   your   lockout   timer   will   reflect   how   far   you   were   when   you   failed,  completed  or   exited   the   instance.  If you died  or  ejected near<br />
133<br />
the   beginning   you   should   have   a  relatively short lockout, however if you  went   all   the   way   through   and  completed   the   instance  the   lockout  will be much longer.<br />
 134<br />
APPENDIX<br />
 Galaxy And Galaxy  Trade Forums<br />
Here   you   can   find   some   useful<br />
websites  that  may  help you while  on  Mustafar,   as   well   providing   general  game knowledge.<br />
These  boards  are  useful  for  seeing<br />
the  latest happenings on your  server,  as  well  as  the  very  important Galaxy   Trade   boards   which   you  can   use   to   make   price   checks,   see   what   items   are   in   demand   and   sell   or   auction  your loot.<br />
Star Wars Galaxies  Forums<br />
http://forums.station.sony.com/swg/f orums/list.m?category_id=41<br />
A   good   resource   for   keeping   up</p>
]]></content:encoded>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter003</title>
		<link>http://www.cheapswgcredits.net/?p=211</link>
		<comments>http://www.cheapswgcredits.net/?p=211#comments</comments>
		<pubDate>Tue, 15 Jun 2010 05:05:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=211</guid>
		<description><![CDATA[To get access to the cave, you will
need   to   craft   an   omniglobular   syringe.   The   syringe   is   made   by   combining a warmly glowing reactive   antidote,   a   warmly  [...]]]></description>
			<content:encoded><![CDATA[<p>To get access to the cave, you will<br />
need   to   craft   an   omniglobular   syringe.   The   syringe   is   made   by   combining a warmly glowing reactive   antidote,   a   warmly   glowing   poison  gland and a warmly glowing dispersal   unit   in   the   Chu-Gon   Dar   cube.   The   syringe   can   be   used   an   unlimited  amount   of   times   and   is   tradeable,  which   means   you   can   also   buy   it   if   you have the credits and find a seller.  It will, however, be very expensive.<br />
Remember  to  protect your medics<br />
at all times. They will  be the  lifeline  of   your   group.   If   they   go   down,  everyone goes down.<br />
If you are going to lead the group,<br />
study   the   maps   or   flowcharts   to   the   instances  beforehand  and  brief   your   group accordingly. The instances  are   specifically   designed   to   challenge<br />
132<br />
 Where is this Lava Crystal I&#8217;ve<br />
been hearing about?<br />
 The  antidote   is   looted  from  HK-47<br />
at   the   end   of   the   Champion   of   Mustafar   questline.  Start  it  by   talking  to Foreman Chivos.<br />
The   lava   crystal   is   created   by<br />
combining  a  warmly  glowing  skull,  a  warmly glowing artifact and a warmly   glowing   engine   component   in   the   Chu-Gon Dar cube. The item is one of   the most complicated in the game to   create, since  its parts  come from the   Sher  Kar   cave   and  the   final  quest  in   the   HK-47   quest   line.   Please   see   section  5.9   for   information  on   which   mobs drop these components.<br />
 The   poison   gland   is   looted   from<br />
Malfosa,   a   level   80   Boss   with   225K  health.   She   spawns   east   of   the   Burning   Plains   POI   marker,   and   her   respawn is quite long.<br />
 The   dispersal   unit   is   made   in   the</p>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter004</title>
		<link>http://www.cheapswgcredits.net/?p=210</link>
		<comments>http://www.cheapswgcredits.net/?p=210#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:38:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=210</guid>
		<description><![CDATA[group together to do the tougher
instances. What kind of
professions should I get and
what should I expect as a
leader?
  All  the  members  of  your  group
Very  few   of   the  instances  can be
should be at least level 80 and  know  their  profession [...]]]></description>
			<content:encoded><![CDATA[<p>group together to do the tougher<br />
instances. What kind of<br />
professions should I get and<br />
what should I expect as a<br />
leader?<br />
  All  the  members  of  your  group<br />
Very  few   of   the  instances  can be<br />
should be at least level 80 and  know  their  profession  well. They   should also agree that they are   going  to follow  the  lead of  the   group leader  and  reserve  chat  and   orders  for   only   the   leader   or  designated  members.   This   is   VERY important, as the last few   instances   need   to   have   sub  groups splitting up and tackling  multiple   objectives<br />
done   with   less   than   a  full   group,   so   you   should   go   ahead   and   try   to   assemble   an   8   person   team.   Also,   I   can&#8217;t stress enough  how much being  organized  will  be. Because  of this, try  to   pre   select  a  team   that   is   serious   about   getting   through   the   trials   together   rather   than   shouting   in   a  starport   for   a   group.   While   either   group may be successful, you have a  better shot if you are all briefed.<br />
131<br />
simultaneously.   Getting  communications   from   the   leader  will  be   the   only   way  to   accomplish them.<br />
 you and your team. If you wait until a  particular part to  have to  consult the   guide   or   talk   things   over,   you&#8217;ve   waited too long.<br />
  Your   team  should  have   at  the<br />
What&#8217;s the Sker Kar Cave and<br />
very  least two   tanks  with good  armor   and   buffs   for   damage   mitigation,  and  two  medics  for   healing and reviving. The rest of   the  group  should  be  of  various   professions and should be good  damage   dealers.   Your   medics   should   be   knowledgeable   about   how   to   keep   as   little   aggro   on   themselves   as   possible.<br />
how do I get inside?<br />
The  Sher Kar cave is at the end of<br />
the   cul-de-sac   on   Tulrus   Isle   up  against the northern mountain range.   It is  a cave  entrance  that is  covered  by   rocks   and   not   accessible   by   normal means.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter005</title>
		<link>http://www.cheapswgcredits.net/?p=209</link>
		<comments>http://www.cheapswgcredits.net/?p=209#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:08:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=209</guid>
		<description><![CDATA[ship is brutal! Is the item really
worth it?
How efficient will I be trying to
solo a majority of the quests?
On this  one, it&#8217;s  really  a matter of
choice   and   bragging   rights.   The   instances  in  the   quest  line  all [...]]]></description>
			<content:encoded><![CDATA[<p>ship is brutal! Is the item really<br />
worth it?<br />
How efficient will I be trying to<br />
solo a majority of the quests?<br />
On this  one, it&#8217;s  really  a matter of<br />
choice   and   bragging   rights.   The   instances  in  the   quest  line  all  reward  you   with   badges   when   completing  them.   As   for   the   2400,   it   is   not   any  better than the other POB  ships in the   game,  and even  worse  it cannot be   traded   or   sold   so   you   will   be   stuck  with it. In addition, to pilot it you must  be   an  Ace,  so   you  will  have   had  to   flown extensively in space to use it for   yourself.<br />
Luckily many of  the quests can be<br />
done   solo   if   you   are   careful   about  how  you  pull your aggro.  You  should   be  able  to  solo all quests that do not   require   killing   a   mob   that   is   higher   than a level 80 Boss. There are quests   and   mobs   that   you   absolutely   must  have a group to have a chance. The   only   instance   that   can   be   soloed   is   the   Lair   of   the   Crystal,   and   only   because   it   was   designed   as   a   solo   encounter.<br />
That   being   said,   the   quest   line,<br />
while difficult, is a fun experience that  you   would   be   missing  out   on   if  you  didn&#8217;t at least give it a shot. A  few of   the   scenarios   truly   seem   epic   and<br />
130<br />
As   with   any   task   where   you<br />
 Many   configurations   of   different<br />
compare   solo   vs.   group,   you   can  expect to be far more successful and  efficient   with   even   a   couple   more   players in your team than you will be   solo.<br />
professions   will   work,   as   all   classes   have   pretty   much   the   same  special   abilities.   Regardless,   you   definitely   want to have the following specifics:<br />
  A   group  leader  that  can  type<br />
I&#8217;m going to attempt to get a<br />
fairly quickly in chat and who is   willing  to  take   responsibility   for   calling   the   shots   (when   to   move,   retreat,   or   enter   an   instance)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter006</title>
		<link>http://www.cheapswgcredits.net/?p=208</link>
		<comments>http://www.cheapswgcredits.net/?p=208#comments</comments>
		<pubDate>Mon, 14 Jun 2010 05:35:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=208</guid>
		<description><![CDATA[anything with him will end there. If you  want   to   take   his   quest   line   and  interact with him further, you will need   to do all 9 quests.
I&#8217;m not a Jedi, can I still
I did all the required quests and
interact [...]]]></description>
			<content:encoded><![CDATA[<p>anything with him will end there. If you  want   to   take   his   quest   line   and  interact with him further, you will need   to do all 9 quests.<br />
I&#8217;m not a Jedi, can I still<br />
I did all the required quests and<br />
interact with Obi Wan?<br />
still no Obi Wan. What&#8217;s wrong?<br />
Yes! Obi Wan is seeking anyone  of<br />
The   time   it   takes   for   Obi   Wan   to<br />
any   profession   to   help   him   with   his   tasks. You do not have to be a Jedi to   see  him,  interact with him or  take  his   quests.<br />
appear   to   you   after   you   complete   the   pre-requisites   can   be   anywhere   from 1 hour to  3 days. Some  of those   who   did   not   want   to   wait   have   reported   that   the   holocron   on   the   Shore   of   Remorse   will   not   work   for   them  even  if  they should  be  able  to   spawn  him  from  it.  If  you  have  been  waiting   for   longer   than   3   days   you  may   be   experiencing   a   bug   that  unfortunately   stops   Obi   Wan   from  appearing   to   players   no   matter   the   circumstance.   Until   fixed,   the   only   way   to   work   around   this   bug   is   to   have  another player spawn Obi Wan   and then talk to  him. If you  have this   bug   you   will   have   to   do   the   workaround   everytime   you   need   to   talk to  him. Don&#8217;t be shy, this will in no<br />
Is there any way for me to see<br />
Obi Wan without doing the nine<br />
necessary pre-requisite quests?<br />
Not   if   you   are   by   yourself.<br />
However,  you may  be  able   to  get a  chance   to  see   him  if  he  spawns   for   someone   else.   If   you   attempt   to   converse with him while someone else   is   talking  with  him,   he   will   simply  tell  you   you&#8217;re   not   the   one   he   seeks.  Unfortunately,   your   ability   to   do<br />
129<br />
way   &#8220;hijack&#8221;   or   interfere   with   the   quest   of   the   person   who   spawned  him.   If   you   are   in   need   of   the   spirit  and you see him spawned jump right  in.<br />
 immersive.   In   addition   to   the   2400   there   is   always   the  possibility  to   loot  the   most   rare   items   in   the   game,   especially  from HK-47. His quest is  the   toughest   quest   in   the   game   to   complete   and   you   will   be   well   rewarded for it.<br />
The quest line for the YT-2400</p>
]]></content:encoded>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter007</title>
		<link>http://www.cheapswgcredits.net/?p=207</link>
		<comments>http://www.cheapswgcredits.net/?p=207#comments</comments>
		<pubDate>Mon, 14 Jun 2010 05:03:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=207</guid>
		<description><![CDATA[CY-M
 Crafted by combining a Faintly   glowing Booster, Faintly glowing slave   collar and Faintly glowing patch of hair   in the Chu-Gon Dar Cube
Warmly glowing dispersal unit
Warmly glowing engine component HK-47 Warmly glowing eyeball Forward Commander MK I Warmly glowing gravestone Sher Kar
127
Warmly glowing magseal detector Doombringer Warmly glowing metallic [...]]]></description>
			<content:encoded><![CDATA[<p>CY-M<br />
 Crafted by combining a Faintly   glowing Booster, Faintly glowing slave   collar and Faintly glowing patch of hair   in the Chu-Gon Dar Cube<br />
Warmly glowing dispersal unit<br />
Warmly glowing engine component HK-47 Warmly glowing eyeball Forward Commander MK I Warmly glowing gravestone Sher Kar<br />
127<br />
Warmly glowing magseal detector Doombringer Warmly glowing metallic eye Forward Commander MK I Warmly glowing pill box HK-Taskmaster Warmly glowing poison gland Malfosa Warmly glowing reactive antidote HK-47 Warmly glowing rod<br />
 Devastator<br />
Warmly glowing scroll<br />
 HK-Taskmaster<br />
Warmly glowing sensor jammer Fixer Warmly glowing skull<br />
 Sher Kar<br />
Warmly glowing splinters HK-Taskmaster<br />
128<br />
TRIALS OF  OBI WAN FAQ</p>
]]></content:encoded>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter008</title>
		<link>http://www.cheapswgcredits.net/?p=206</link>
		<comments>http://www.cheapswgcredits.net/?p=206#comments</comments>
		<pubDate>Mon, 14 Jun 2010 04:54:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[126
Faintly glowing radio
 Blackguard Minions (any type)
Faintly glowing retrofit kit Razor Runners (any type) or
Blackguard Wilders
Faintly glowing slave collar Mindless Treasure Hunters Faintly glowing small crate The Shambler Dimly glowing ammo box Vansk of the Blackguard Dimly glowing bacta ampule Ancient Tulrus Dimly glowing battery Voaker Duset Dimly glowing bone
 The Storm Lord
Dimly glowing bottle
 [...]]]></description>
			<content:encoded><![CDATA[<p>126<br />
Faintly glowing radio<br />
 Blackguard Minions (any type)<br />
Faintly glowing retrofit kit Razor Runners (any type) or<br />
Blackguard Wilders<br />
Faintly glowing slave collar Mindless Treasure Hunters Faintly glowing small crate The Shambler Dimly glowing ammo box Vansk of the Blackguard Dimly glowing bacta ampule Ancient Tulrus Dimly glowing battery Voaker Duset Dimly glowing bone<br />
 The Storm Lord<br />
Dimly glowing bottle<br />
 Commander Hal Razor<br />
Dimly glowing canister CWW Class Eradicator Droid Dimly glowing device Commander Hal Razor Dimly glowing droid interface San&#8217;sii the Kursk Dimly glowing id badge San&#8217;sii the Kursk Dimly glowing ledger Any of the Bosses in the Decrepit Droid<br />
Factory<br />
Dimly glowing liquid<br />
 USD Class Pulverizer Droid<br />
Dimly glowing magnetite cleaner Captain Starkill Dimly glowing medicine Razor Runners (any type) Dimly glowing pair of binoculars Storm Lord Minions (any type) Dimly glowing recording rod Prophet of the Storm Lord Dimly glowing shield repair kit Colonel Narl Dimly glowing shisha<br />
 Listlot Bloodscar<br />
Dimly glowing sphere of water Colonel Narl Dimly glowing spool of wire The Storm Lord Dimly glowing spray bottle Boss Uruli Warmly glowing aeromagnifier Kubaza Beetle Foreman Warmly glowing artifact Forward Commander MK I Warmly glowing crystal CY-M Warmly glowing deed</p>
]]></content:encoded>
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		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter009</title>
		<link>http://www.cheapswgcredits.net/?p=205</link>
		<comments>http://www.cheapswgcredits.net/?p=205#comments</comments>
		<pubDate>Mon, 14 Jun 2010 04:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheapswgcredits.net/?p=205</guid>
		<description><![CDATA[Boost (Advanced)
125
Glowing Items Locations (for Use In The  Chu-Gon Dar Cube)
Following is a chart listing the mobs that drop glowing items. Using this list will
help   you   obtain   the   items   needed   to   make   any   of   [...]]]></description>
			<content:encoded><![CDATA[<p>Boost (Advanced)<br />
125<br />
Glowing Items Locations (for Use In The  Chu-Gon Dar Cube)<br />
Following is a chart listing the mobs that drop glowing items. Using this list will<br />
help   you   obtain   the   items   needed   to   make   any   of   the   objects   you   are   interested in. Not all drops are 100% frequency. You may have to make multiple   kills on the mob in order for the glowing item to drop.<br />
Glow Type Item<br />
 Looted From<br />
Faintly glowing ambush detector Tulrus (any type) Faintly glowing booster The Shambler Faintly glowing brazier Lowland Blistmoks/Lava Striders Faintly glowing camera Storm Lord Minions Faintly glowing chance die Storm Lord Minions (any type) Faintly glowing chemical antidote Razor Runner Troopers Faintly glowing circuit board Mindless Treasure Hunters Faintly glowing comm unit Lava Flea Queen/Smoldering Lava<br />
Flea/Lava Flea Guards<br />
Faintly glowing cyborg kit Treasure Hunter Protectors Faintly glowing decryptor Blackguard Minions Faintly glowing distress beacon Boss Uruli&#8217;s Salvage Bandits Faintly glowing document Razor Runners (any type) Faintly glowing feather Onyx Plated Xandank Faintly glowing fuse<br />
 The Shambler<br />
Faintly glowing homing beacon Treasure Hunters (any type) Faintly glowing impulse detector Blackguard Minions (any type) Faintly glowing impulse scanner Blackguard Elite Wilders Faintly glowing medical<br />
enhancement Cinderclaw<br />
Faintly glowing module interface Frenzied/Mindless Treasure Hunters<br />
(any type)<br />
Faintly glowing patch of hair Blistmoks (any type) Faintly glowing powerpack Storm Lord Minions (any type)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Unofficial Star Wars Galaxies Trials of Obi Wan Guide-chapter010</title>
		<link>http://www.cheapswgcredits.net/?p=204</link>
		<comments>http://www.cheapswgcredits.net/?p=204#comments</comments>
		<pubDate>Sun, 13 Jun 2010 05:48:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Poison Interdiction
Compound
small crate
Scope
]]></description>
			<content:encoded><![CDATA[<p>Poison Interdiction<br />
Compound<br />
small crate<br />
Scope</p>
]]></content:encoded>
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